
There are books that guide… and there are books that shape destiny.
Space Ordiman: The Adventure – Part II: For the Game Master is the dark heart of The First Mission — the direct continuation of the journey that began in The Adventure – Part I: For the Player. This is the volume that grants absolute power to the Master — the one who weaves the plot, orchestrates fear, and leads their players to the edge of madness.
Within these pages lies the complete script for The First Mission: the terror, the secrets, and the forbidden knowledge that define the universe of Space Ordiman. Here, the Master will find the map of a nightmare — a guide for crafting a deep, psychological, and immersive narrative experience where every choice can mean either redemption or ruin.
The story unfolds in India, among suffocating alleys, forgotten ruins, and temples where time itself seems to stand still. The players are spies in search of the truth behind a cult that intertwines occultism and human trafficking — but they will soon realize that the enemy extends far beyond humanity. Ancient entities are awakening, and the echo of an apocalyptic plan resounds on the horizon: the Great Reset of 2030, the extinction and rebirth of humankind under forces that defy comprehension.
This book is more than a manual for storytelling — it is an artifact of power. It offers ready-to-use plots, characters, events, and secrets to transform your RPG sessions into a cinematic experience of horror and mystery.
Number of pages | 100 |
Edition | 1 (2025) |
Format | A5 (148x210) |
Binding | Paperback w/ flaps |
Colour | Colour |
Paper type | Coated Silk 150g |
Language | Portuguese |
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